Thursday, January 28, 2010

Xceptional - A quick look at the system


d5
- a d5 is a roll of d6 where 6 is read as ZERO.

5x5 roll
- A 5x5 roll is two d5 rolls multiplied together.

Ability Scores range from 1 to 4.

Skill Ranks range from 1 to 4 plus UNSKILLED.

Ability Score multiplied by Skill Rank equals target to roll or less on a 5x5 roll.

A roll of ZERO always succeeds.

A roll of TWENTY FIVE always fails.

Skill Ranks can have a +1 or -1 applied as a positive or negative rank shift respectively producing the following range of possible target numbers.


Ability of 1

Ability of 2

Ability of 3

Ability of 4

Weak

-1

0

1

2

Unskilled

0

1

2

3

Skill of 1

1

2

3

4

Skill of 2

2

4

6

8

Skill of 3

3

6

9

12

Skill of 4

4

8

12

16

Skill of 5

5

10

15

20

Weak - This result only occurs when a player attempts to do something as unskilled and the GM has applied a negative rank shift. When attempting a "weak" task roll, the target number is base ability score -2.

Unskilled - If you have no skill for the task you are attempting you must attempt the task as unskilled. When attempting a task roll as "unskilled," the target number is base ability score -1.

Skill of 5 - A skill rank of 5 is only possible when a player attempts to do something with a skill rank of 4 and the GM has applied a positive rank shift.

The 5x5 roll

-1*

1 in 6

17%

0

11 in 36

31%

1

12 in 36

33%

2

14 in 36

39%

3

16 in 36

44%

4

19 in 36

53%

5

21 in 36

58%

6

23 in 36

64%

8

25 in 36

69%

9

26 in 36

72%

10

28 in 36

78%

12

30 in 36

83%

15

32 in 36

89%

16

33 in 36

92%

20

35 in 36

97%

*How do I roll a -1?

It is possible (though rare!) that a character with an Ability Score of 1 (reduced through combat) attempts a task unskilled for which the GM applies a negative rank shift. This would require the character to roll a -1 to succeed at the task. There is a special rule for this. Read the -1 as "roll -1 dice." That is, you must attempt your task roll with only 1d5. Since a roll of ZERO always succeeds, if you roll 0 the task was successful.


There you have a quick over view of how the dice are used in combination with Ability Score and Skill Rank to resolve tasks.


Regards,


Jeff Moore.

1 comments:

  1. No big surprises there and does a good job of teaching times tables.

    ReplyDelete