Dreams and Dragons
Thoughts on gaming, RPG design, and random geekery by Jeff Moore (You can click on my name to email me.)
Friday, May 03, 2013
Blogspot Address Expiration Policy
I posted the following on the blogger help forum, but I don't really foresee it leading to anything helpful. Anyone have any suggestions?
"I read the help post about the policy regarding the expiration of Blogger accounts and Blogspot addresses. While I applaud the spirit of this policy, what's to prevent people from tying up address names and never using them.
I am an amateur RPG designer. I have been reasonably active on my own blog dreamsanddragons.blogspot.com for the past several years. If something happened and I had to leave my blog unattended for a time (even years) I would certainly want it to be available to me upon my return.
But what about a blog that only has 1 entry? An entry that is clearly there just to secure the blogspot address that has since been abandoned for over 10 years?
I have written an RPG called Five by Five. I am very proud of it. I would like to build a blog on blogger dedicated to it. The blogspot address, fivebyfive.blogspot.com has already been taken.
Not only has this blog not seen an entry in over 10 years, it contains only 1 short entry and absolutely nothing else. Shouldn't the policy regarding abandoned addresses take this sort of neglect into account?
The owner of the address has no information on their profile and no method by which they can be contacted. Is there a process through which I can ask blogger support to reach out to this person for me?
Am I being unreasonable in thinking that this is unfair?"
If anyone has any suggestions for a solution, I would really love to hear from you.
Regards,
Jeff Moore
Playtest Progress
Five by Five development is going strong. The latest revision sees the document at 40 pages and I have added a new combat option, a new wound status, some guidelines for magic and a sample adventure designed for a fantasy setting.
The core continues to prove to be solid. My last play test ended in a pre-boss-fight cliff hanger so I am excited to see how the rules hold up to a more intense combat than we've tested before.
If you haven't looked at the document in several weeks, give it another download. There has been a bit of reorganization since I first wrote about the play test document and I'm really happy with the way things are going.
Jeff
The core continues to prove to be solid. My last play test ended in a pre-boss-fight cliff hanger so I am excited to see how the rules hold up to a more intense combat than we've tested before.
If you haven't looked at the document in several weeks, give it another download. There has been a bit of reorganization since I first wrote about the play test document and I'm really happy with the way things are going.
Jeff
Friday, April 26, 2013
More Five by Five
I am happy with the current state of the Five by Five playtest document. Chris is going over my copy with a fine toothed comb to look for grammar and spelling errors and to suggest clarifications where needed.
The work is compact in 32 pages and I don't plan to mess with that. But, it's about time that I add "more" to the game, and I have some specific ideas about that.
I want to write some sample adventures that I can format as separate documents to act as companions for Five by Five. I would like to do a "fantasy" adventure in the sword and sorcery vein, a "sci-fi" adventure in the space opera vein, a "monster hunter" adventure in a contemporary horror vein and a "super hero" adventure in the silver age of comics vein.
I already have some ideas about small rules additions / changes for the fantasy and superhero games that will serve those genres without impacting the basics of Five by Five and should serve to show the expandability of the system. The adventures will include example characters and maybe some "suggested character traits" to round them out.
I plan to confine each sample adventure to as concise a package as possible. There are plenty of games out there that already cater to these genre's specifically. Five by Five's strengths are simplicity and concise presentation. I need to remember that and not work against it.
These are my plans going forward. If you haven't looked over the Five by Five playtest document recently, give it a quick read through. Feed back is welcome.
Regards,
Jeff Moore
The work is compact in 32 pages and I don't plan to mess with that. But, it's about time that I add "more" to the game, and I have some specific ideas about that.
I want to write some sample adventures that I can format as separate documents to act as companions for Five by Five. I would like to do a "fantasy" adventure in the sword and sorcery vein, a "sci-fi" adventure in the space opera vein, a "monster hunter" adventure in a contemporary horror vein and a "super hero" adventure in the silver age of comics vein.
I already have some ideas about small rules additions / changes for the fantasy and superhero games that will serve those genres without impacting the basics of Five by Five and should serve to show the expandability of the system. The adventures will include example characters and maybe some "suggested character traits" to round them out.
I plan to confine each sample adventure to as concise a package as possible. There are plenty of games out there that already cater to these genre's specifically. Five by Five's strengths are simplicity and concise presentation. I need to remember that and not work against it.
These are my plans going forward. If you haven't looked over the Five by Five playtest document recently, give it a quick read through. Feed back is welcome.
Regards,
Jeff Moore
Friday, April 19, 2013
Five by Five version 3
Five by Five version 3 is still in play testing. But, I am so happy with the way this game is shaping up that I couldn't wait to share. Please, try it out. I really do think it's the best this game has ever been.
I could write about all the changes and improvements here ... but why not just take a look for yourself?
Regards,
Jeff Moore
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